So I was hoping that someone here may have come across this issue before and figured out how to resolve?Īlso to note, if you view the server information from the Arma 3 in game multiplayer screen and look at the "Expansions" detail our server is shoing MAS Weapons 1.5 as a loaded add on so I am curious as to what the A3 launcher is looking at to determine what mod is needed. If you download a mod and it has extension a3 or a4, move the file to ModifiedFiles directory in Mod Installer: Some mods like Winter Hope County or Libertad mod has own ModifiedFiles directory. This unfortuantly did not resolve the issue. Download here Mod Installers, main mods and useful modding tools. I also sent a few emails to the A3 Launcher folks and they suggested making sure that the proper mod.cpp file wa in the folder, which it was, and to repalce with one they provided. Deleted and replaced all BIKEY files in the server key directory. Change the Displayed Server Name so it does not reference a MAS version redownloading the add on and placing in the new folder. deleting the directories on the server and recreating We have tried several things to try to clear whatever may be referencing the old MAS14 version such as Using the Arma 3 Bohemian Interactive Launcher (From steam right click on Arma 3 and select open launcher) there are no issues connecting to the server with only loaded on the client. If you have MAS14 installed folder) A3 launcher will let you join the server but once in you wont see half of the guns due to version difference. With installed on the client you get the "you are missing mods required to play on this server" message and if you allow A3 launcher to download the missing mod it pulls down MAS14. We recently upgraded our dedicated server from MAS1.4 to MAS1.5 and all is working well unless you try to join the server via the A3 launcher.
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